AI Insights · Timothy · April 2024
Top 5 Puzzle RPG Apps on iOS in Uruguay - Q1 2024
In Q1 2024, the top Puzzle RPG apps on iOS in Uruguay showed varied performance in downloads, revenue, and active users. Detailed insights from Sensor Tower reveal the trends.
In the first quarter of 2024, the top Puzzle RPG applications on iOS in Uruguay exhibited diverse trends in terms of downloads, revenue, and active users. Here’s a closer look at the performance of the leading apps according to data from Sensor Tower.
Empires & Puzzles: Match 3 RPG by Small Giant Games had fluctuating weekly revenue throughout the quarter. The app saw peaks of around $308 in the last week of February and $307 in mid-January. However, the revenue dipped to as low as $59 in mid-March. Downloads were nearly non-existent until a single download in the last week of March.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. experienced varied revenue trends, peaking at approximately $300 in the third week of February. The app’s weekly downloads showed a consistent pattern, ranging from 14 to 48 downloads per week, with a notable peak of 48 in mid-March. Active users remained relatively stable, starting at 87 in early January and reaching 101 by the end of March.
Best Fiends - Match 3 Puzzles by Seriously saw a gradual decline in revenue, starting at $203 in early January and ending at $93 in the last week of March. Downloads varied significantly, with notable peaks of 32 in late January and 35 in the last week of March. Active users fluctuated slightly, starting at 70 in early January and peaking at 97 in the third week of January before settling at 78 by the end of the quarter.
WWE Champions by Scopely, Inc. had a significant spike in revenue, reaching $344 in mid-February. However, the revenue trends were otherwise inconsistent, with figures ranging from $17 to $162 throughout the quarter. The app's downloads were minimal, with a brief spike of 15 to 16 downloads in late January and early February.
Slugterra: Slug it Out 2 by Nightmarket Games Inc. maintained a steady revenue stream, fluctuating between $21 and $62 throughout the quarter. Weekly downloads were consistent, with figures ranging from 22 to 52, peaking at 52 in mid-January. Active users remained relatively stable, starting at 94 in early January and closing at 89 by the end of March.
For more detailed insights and data, visit Sensor Tower.